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 Post subject: Link to the Past 2?
PostPosted: Wed Apr 17, 2013 11:47 am 
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Location: You know ^.~
Umm. Ok.

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 Post subject: Re: Link to the Past 2?
PostPosted: Thu Apr 18, 2013 9:35 pm 
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Why do people pronounce it "Super NES?" It seems a bit weird, mixing abbreviations with full words. Strangely enough I'm comfortable with both "SNES" and "Super Nintendo," but "Super NES" always catches me off-guard.

As for the game, well, not too big on the 3D graphics, and the demos I've seen don't look especially good. But that's me and I hate everything.

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 Post subject: Re: Link to the Past 2?
PostPosted: Fri Apr 19, 2013 10:37 am 
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Holy shit people still post here.

It looks pretty good to me. I've seen a full demo of the whole level and it looks like a lot of fun. The "Paperizing" mode looks especially cool and can easily have potential for more puzzles. Plus it's already been confirmed for no touch controls so I'm already stoked about that.

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Barlak wrote:
I think this concludes the Pirates vs Ninjas debate. How many legitimate ninjas are left in the world and do they pose ANY threat at all?
LeoModesto wrote:
If you knew, they'd be bad ninjas.


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 Post subject: Re: Link to the Past 2?
PostPosted: Sat Apr 20, 2013 12:25 pm 
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Nanoko wrote:
Why do people pronounce it "Super NES?" It seems a bit weird, mixing abbreviations with full words. Strangely enough I'm comfortable with both "SNES" and "Super Nintendo," but "Super NES" always catches me off-guard.

As for the game, well, not too big on the 3D graphics, and the demos I've seen don't look especially good. But that's me and I hate everything.

I either say "Super Ness" or "S-N-E-S". Saying "Super N-E-S" seems weird.


I wish the made the paper mode more visually appealing. They made it sound like it was going to be a large part of the game. And gimmicks are never great. Zelda never needed gameplay gimmicks before, why start adding them now?

I didn't like the style at first, and the tower gameplay struck me as another gimmick, but watching the trailer again now I'm pretty chill with it all. I do however love how the game looked on the ground in the over world. Just like classic LTTP.

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